Seeker of the lost tooth
Collect all the hidden spheres while exploring the World Inside.
Controls:
WASD - for movement
Space - to jump and doublejump
Left Shift - acceleration
X - Jet pack
C - crouch
Developed by:
iH3lp - Programmer, Game Designer, UI&UX designer, Project Manager
Baidan Vladislav - Game Designer, Level Designer, Project Manager
Axentiev Egor - Game Designer, Screenwriter
Status | Prototype |
Platforms | HTML5 |
Author | Baidan Vladislav Robert |
Made with | Unity |
Comments
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Amazing idea and great visuals!
Love the concept, a very unique game that you surely don't see often. This update is a great improvement over the previous version, the Main menu plays nicely into the whole idea of transitioning into spheres, and the cutscene is a great touch. For some reason, for me the spehere does not transition when pressing E, and I do not know for sure if the position is supposed to be random, but for me it spawn at the same place every playthrough. Keep doing a great job and Good Luck!
Thanks for the feedback!
After pressing E on the sphere you need to look around and search for 3 clues, and then go back to the sphere and solve a minigame to trigger the transition. Sorry if this moment seems unintuitive, that's a design flaw on our end.
Spectacular world design and an interesting concept, but the camera flow as too fast. Overall nice job
Thanks for the feedback!
By camera flow, do you mean sensitivity during gameplay, or the speed of rotation during the animation?
the sensitivity
Amazing!
Potentially 10 should amaze the audience (especially me) (now 8)
wow